This is the online portfolio of Lyndsey Horton. I am an artist in the field of Computer Animation. The main concentration of my work is in character rigging with added scripting background in Python and MEL.

 Latest Project :: ParaNorman

Release Date: 08-17-2012

{LAIKA Entertainment}

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{DEMO REEL}

Download Demo Reel (.mov)       Breakdown (PDF)

A compilation of VFX shows that I contributed to as a Rigging Technical Director. They consist of character and prop rigs, from mocap FK to fully complex IK and dynamic rigs. Rigs shown display my ability to develop, construct, and implement rigging requirements to create a successful rig to use in animation. Skills used: joint layout, skin weighting, intuitive control system, facial setup, blendshape modeling, and vetting animation.